Sywork

**ATTENTION EVERYONE. I WILL BE STREAMING ARTWORK OFF AND ON FRIDAY NIGHTS FROM 7PM PACIFIC STANDARD TIME . IF YOU ARE INTERESTED IN WATCHING ME, SIGN UP FOR SYWORK CHAT AND PROCEED TO MY PAGE: https://sywork.tv/channel/name/ratbat CHECK ON HERE PERIODICALLY. **

If I don’t have any major artwork to work on, I will do some live sketches for people and answer questions through the stream. It should be fun, Check me out soon.

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tumblr_ns244ysMB61qbkt8so1_1280Also this is the EXACT reason why I don’t draw eyes on windshields. Its ok in a world where humans don’t exist and most vehicles aren’t used as passenger vehicles, but the insides of the cabs, bridges, and cockpits are normally lined with mechanical internal organs in my story lore. (Only the very big machines still have useable space left inside themselves. See: aircraft carriers, war ships, an-226)

1372047497347450408^ Best Gif regarding the path Konami is taking regarding the whole Hideo Kojima/Silent hill debacle. Sad to see Konami no longer gives a shit about its employees or its games. No fucking wonder why Koji Igarashi went on to do bloodstained through kickstarter. The writing is on the wall.

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Comments

3 Responses to “Sywork”
  1. Feign says:

    I had been wondering about the cabs/cockpits of your living machines… Some more elaboration on the insides of these things would be intriguing to see. Maybe a scene with someone in the halls of a living carrier.

  2. Ratbat says:

    I intend to illustrate what it looks like in the comic. Just need to get to the larger machines. Intercontine Transportation works a little different in this world. Cars and trucks are still useable as transport but they don’t let people drive them .

  3. Theunknownjester says:

    Curious to see how that will turn out as well as getting to watch your art style from start to finish will be awesome!
    with any luck i can figure out some more tricks and things to improve my own ability to draw machines.

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